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NPC Generator

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Advanced [show]


Ethereal Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His white fur is unkempt and raggedy. He has yellow eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Ethereal Hummingbird, Male Tabaxi Fighter 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Diesa Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears her brown hair up. Her thin eyebrows rest above her beady amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Rich. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Diesa Silveraxe, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 16 (+3)6 (-2)
Skills History +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Myathethil Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor, and carries warhammers. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Myathethil Meliamne, Female Elf Druid 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)6 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Adelaide Graham, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered north to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and she is terrified, and will act out of fear

Flaws: Insomniac, Shy, PTSD. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Adelaide Graham, Female Human Commoner 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)11 (+0) 8 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 180 gp.


Social Check DCs

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