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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vonbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. He wears his white hair down. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Vonbin was born the youngest of three triplets. He moved out south to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Guardian. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Vonbin Hammerstone, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 8 (-1)11 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel Stetson hat and pastel clothes. He keeps his cinnamon fur in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across

History: Great hails from a village terrorized by giants. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Criminal record, Enemies, Immigrant. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Great Running, Male Tabaxi Monk 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her gray fur, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east to a Dilettante, Dagger learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She struck the Dilettante job and began her own company from there.

Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Dagger Of Wine, Female Tabaxi Wizard 3
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Sammal Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and blue tie. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: Calm and collected, he is a well trained Interpreter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Interpreter.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Sammal Death, Male Tiefling Commoner 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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