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NPC Generator

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Advanced [show]


Artin Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her axe. She carries with her a set of axes on her belt, each one with a sapphire on the hilt. With bright black hair. She has brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Poor. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Artin Bofdann, Female Dwarf Monk 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Bella Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and wears a simple white robe with blue stripes complete with hood. Her right leg appears badly burned and disfigured. Her long golden hair is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bella. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Military, Criminal record. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Bella Glenfellow, Female Halfling Paladin 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Silver pearl (140 gp).


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Mercenary, who enjoyed hunting, Kipper was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Poor, Immigrant, Family, Nature. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kipper Daergel, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 260 gp.


Social Check DCs


Trym Beverly, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and blue robe with the hood down, and sports empty pouches on his belt. His auburn hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Beverly, Male Human Rogue 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 13 (+1)6 (-2)
Skills Athletics +2, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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