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NPC Generator

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Advanced [show]


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright. His tied-back hair is blonde. His blue unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Cartwright, Baern learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Cartwright soon after.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Persistence. Flaws: Disease, Mundane. Bonds: Job, Slave. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Baern Fireforge, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Warryn and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Warryn Wildwander, Male Gnome Fighter 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4000 cp. 1 Healer’s kit.


Social Check DCs


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: Crampernap wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Crampernap's homeland. Crampernap decided to take the middle way and become a bodyguard. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Disciplined. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Crampernap Pilwicken, Male Gnome Fighter 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large white jacket. Her whole body is exceptionally muscular. Her white hair is knotted and matted. Her ears are large.

Personality: She acts crazy and hedonistic. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south her family was never financially stable. Tawna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and seeks redemption

Flaws: Ugly, Hedonist. Bonds: Immigrant, Job, Poor, Criminal record. Occupation: Fisher

Voice: American accent

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)10 (+0) 8 (-1)5 (-3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: Jade (150 gp).


Social Check DCs

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