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NPC Generator

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Advanced [show]


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly shortspears and ceremonial daggers. He sports a flattop fur cut. His half smiles and copper eyes are beguiling and draw you in.

Personality: Pelt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: Pelt was born with his mother's beautiful face. He moved out south to avoid the crime he committed. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Shy. Bonds: Criminal record, Attractive. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Mist, Male Tabaxi Aristocrat 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp. Onyx (60 gp).


Social Check DCs


Valafar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Rich, Slave, Adventurer. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Valafar Grief, Male Tiefling Rogue 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)8 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Erdan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Fortune-teller uniform. His black hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. When Erdan reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly, Secretive. Bonds: Job, Poor, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Erdan Sylvaranth, Male Half-Elf Warrior 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)5 (-3) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Alice Tinley, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and to unite with her brother

Flaws: Racist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Alice Tinley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 5 (-3)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. 2 Antitoxin.


Social Check DCs

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