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NPC Generator

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Advanced [show]


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear brown pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Slave, Religious, Immigrant, Rich. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Vondal Rakankrak, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs


Crampernap Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy tan pantaloons and a blue scarf. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the north to a Bookbinder, Crampernap learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Criminal record, Job. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Crampernap Garrick, Male Gnome Monk 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Moss agate (10 gp). 1 Silk rope.


Social Check DCs


Raam Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast mountains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. He has worked as a Stableman like his father before him.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Poor, Attractive, Job, Criminal record, Nature. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Raam Fright, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 11 (+0)6 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Euron Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He very much looks the part of a Mercenary. His purple hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: Euron was raised in a hard working conservative environment. Through the years after Euron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Euron's mother didn't care for him much, and the feeling was mutual. He became a Mercenary soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic, Insomniac. Bonds: Job, Attractive. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Euron Generous, Male Tiefling Wizard 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs

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