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NPC Generator

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Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Ploughman, who enjoyed hunting, Aramil was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Military, Nature. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Rothenel, Male Elf Paladin 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)5 (-3) 10 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs


Stannor Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His silver hair is knotted and matted. His violet eyes peer out from beneath his broad red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He has had some formal poetry training, and achieved minor success. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Joker, Justice, Artistic. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Stannor Greenleaf, Male Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Dondon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has a blonde handlebar mustache and slicked back blonde hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dondon was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Ideals: Joker. Bonds: Attractive, Adventurer, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Dondon Silvereyes, Male Halfling Monk 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)5 (-3) 13 (+1)7 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (7 gp). Chalcedony (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Merchant does. His black hair is unkempt and raggedy. He has violet eyes and a grey hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Merchant business at a young age. A few years later when the west was not economically sound they moved to his current location. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Norman Tyndall, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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