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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean grey cloak covering his clean studded leather. His silver hair is braided into rings. His eyes are amber.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Anthony was born on a far northern forest where he grew up under the tutelage of his father, an expert Banker. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Disease. Bonds: Attractive, Has a crush, Rich, Immigrant. Occupation: Banker

Voice: Stutters

Attributes [hide]

Anthony Colton, Male Human Ranger 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 360 gp.


Social Check DCs


Akmen Light, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant. He is bristling with hidden weapons, mostly ceremonial daggers and nunchakus. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Merchant, Akmen learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: To be a Masseuse again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane, Shy. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Akmen Light, Male Tiefling Monk 1
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chem Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Chem Abstract, Male Tiefling Wizard 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Rurik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is short and white. He has brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Rurik and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Rurik Rumnaheim, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs

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