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NPC Generator

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Advanced [show]


Criella Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman has a large black mantle and cape that has been intricately interwoven into her grey robe. She has a penchant for wearing a ring with an oversized amber on her left hand. Her white hair is knotted and matted. She has a dull look in her gold eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments

History: Born to a pair of adventurers, Criella grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Criella Justice, Female Tiefling Aristocrat 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Quespa Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her rusty crest is still thick. She has gold eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: Quespa lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quespa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quespa. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Disciplined. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Quespa Mystan, Female Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Elama Withrethin, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She feeds upon the attention of others.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elama grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elama. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Nothing but the best is good enough for her; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Elama Withrethin, Female Elf Rogue 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)7 (-2) 7 (-2)13 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0

Possessions: 20 gp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has moderate length orange fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Nimble's homeland. Nimble decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Fighter 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Eye agate (5 gp).


Social Check DCs

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