Geva Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears just a violet suit. Her clothes are grease stained in places. Her long chestnut hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She snorts whenever she laughs or is feeling confident. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jade (60 gp). 7 Acid flasks.
Dalgal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Dalgal hails from a village terrorized by illithids. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and an old rival family wants him found
Ideals: Athletic, Opinionated. Bonds: Attractive, Enemies, Nature, Family. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Guy Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are brown.
Personality: Eccentric and domineering, Guy will drive conversation. Flattery will make him almost putty in your hands.
History: He was born in the west. Guy was born on a far western desert where he grew up under the tutelage of his father, an expert Bricklayer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Selfish. Bonds: Immigrant, Adventurer, Religious. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 30 pp. 1 Chain shirt.
Calcitro Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his long silver hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Calcitro isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Pacifist, Fighting. Bonds: Slave, Poor, Enemies. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
