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NPC Generator

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Advanced [show]


Ilde Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey costume with the symbols of the four houses of cards on her torso. She has done her best to style her chestnut hair to look like a famous performer. Her ears are large.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Seamstress again.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Ilde Rubyeye, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)16 (+3) 6 (-2)6 (-2)
Skills Arcana +5, Deception +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Seere Gift, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her brown hair is matted, messy, and big. She has red eyes and a green hat with a black feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and doesn't want to be a seamstress and was forced into it by her family

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Seere Gift, Female Tiefling Rogue 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Thradal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His tied-back hair is golden. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: Thradal was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Thradal Goldfinder, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has no hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Depressed. Bonds: Slave, Rich, Adventurer. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Heward Mitchell, Male Human Cleric 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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