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Advanced [show]


Markosian Still, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue hair is thinning but still full. This black eyed southerner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Markosian grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Markosian took refuge in the old dungeon and found the beat up sword and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Flaws: Ugly, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Markosian Still, Female Tiefling Adept 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp.


Social Check DCs


Stannor Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His blonde hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Cartwright.

Motivation: He has a crush on the local Bowyer; and to be a bowyer again

Flaws: Disease, Insomniac. Bonds: Job, Attractive, Has a crush. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Stannor Goldfound, Male Halfling Cleric 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)11 (+0) 11 (+0)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Chrysoprase (80 gp).


Social Check DCs


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Joker, Optimist. Bonds: Rich, Attractive, In love. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Taklinn Torevir, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp. Tourmaline (50 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has wavy red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has worked as a Farmer like his father before him.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Gerald Everly, Male Human Aristocrat 2
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Athletics +0, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 210 gp. Malachite (12 gp). Iolite (40 gp). Freshwater pearl (12 gp).


Social Check DCs

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