Andry Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She has moderate length auburn hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: Andry lived on a farm with her father, near the main road leading to a nearby town. One day when Andry was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Andry was heart-stricken from the event, and her mother started working long hours to provde for them. She now mingles about in high society.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Insomniac, PTSD. Bonds: Rich, Family, Job. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Silgre Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are hazel.
Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new laborer responsibilities is difficult
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny topaz earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Shoemaker father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur, Gifted, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Naeris Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large violet mantle and cape that has been intricately interwoven into his grey robe. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.
History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He wants revenge against gnolls; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Slave. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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