Sindri Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Blacksmith, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His auburn hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Sindri took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: To share knowledge with the world; and expand his business
Ideals: Logical, Gifted, Fighting. Flaws: Addict. Bonds: Job. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (200 gp). 1 Chain shirt.
Duvamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long black hair reaches down to her waist. Her thin eyebrows rest above her beady amber eyes.
Personality: Duvamil wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 310 gp.
Verna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length white hair. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. After a long history of fighting, Verna and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Halimath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears blue cloth garments or leather armor, and is pretty ugly. His hair is red and very short. His eyes are green and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Slave, Immigrant. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
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