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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Harbek Silverstone, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and is generally well dressed albeit a few years behind the times. His hair is short and golden. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Wrenn will drive conversation. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Wrenn Folkor, Male Gnome Warlock 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)7 (-2) 8 (-1)7 (-2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Andry Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze, and a wedding ring on her left hand. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich southern family. While studying, she fell in love. They married and had a daughter. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Logical. Bonds: Rich, In love, Attractive. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Andry Sunmeadow, Female Halfling Monk 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy brown pantaloons and a pastel scarf. She has no hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She plays an instrument quite well.

History: She was born in the south, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered south to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is content

Ideals: Artistic. Flaws: Ugly, Mundane, PTSD. Bonds: Immigrant. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ilde Glanhig, Female Dwarf Bard 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 gp.


Social Check DCs

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