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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His golden hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Addict, Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Richard Cooper, Male Human Expert 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 340 gp.


Social Check DCs


Geoffrey Sharps, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a well pressed and immaculate suit (or dress). His golden hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up pickaxe and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Bonds: Adventurer, Mentor, Nature, Job. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Geoffrey Sharps, Male Human Barbarian 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 600 sp.


Social Check DCs


Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears green leather gloves, a green jacket, and tight pants. His rusty crest is unkempt and raggedy. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly. Bonds: Poor, Religious, Mentor, Nature. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Norkruuth Verthisathurgiesh, Male Dragonborn Warlock 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1300 sp.


Social Check DCs


Grigi Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a white vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her auburn hair down. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Grigi Asheton, Female Half-Orc Adept 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. 1 Thunderstones.


Social Check DCs

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