Aura Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a colorful flower in his black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Aura took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Rohesia Sharps, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Overbrimming with self-confidence, Rohesia isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.
Werydd Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears baggy grey pantaloons and a blue scarf. She has wavy red hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She has been saving her money to try and buy her sister's freedom.
Motivation: A strong sense of loyalty to Halfling people; and doesn't want to be a stableman and was forced into it by her family
Ideals: Artistic. Flaws: Racist. Bonds: Nature, Rich, Family. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Common Melee.
Susannah Ramsay, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a faded coat and loose pants complete with top hat. Her black hair is long and unkept. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Poor. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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