Gruk Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Gruk studied abroad. His childhood dream was to be a Butcher, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Logical, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Jet (160 gp).
Ghaliver Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a red tunic with yellow highlights, and long pastel pants that bunch up around his shoes. His skin is also unnaturally pale. He wears a top hat to cover his moderate length chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Mortician. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has achieved small success as a Mortician.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Drusilia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears blue cloth garments or leather armor. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She believes the world needs to unite to get rid of giants once and for all.
History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and wants to open a new tavern
Flaws: PTSD. Bonds: Attractive, Job, Enemies, Military. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 2 (-4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp. Freshwater pearl (14 gp). Iolite (30 gp). Red spinel (60 gp).
Harriet Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. Her hair is short and brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised by priests from a young age. She was taken as a slave by a traveling circus and forced to perform In the meantime she has taken over work as a Mortician and occasionally as a mercenary.
Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs
Ideals: Passionate. Flaws: Forgetful. Bonds: Slave, Religious, Mentor. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp. 2 Holy water.
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