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NPC Generator

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Advanced [show]


Bendoo Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is wavy and long. Her brown unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Bendoo lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Slave, Family. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Bendoo Hackney, Female Half-Orc Wizard 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 4 (-3)9 (-1)
Skills Acrobatics +2, Insight -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Henry Stanton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his silver hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Fighting. Bonds: Attractive, Criminal record, Immigrant. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Henry Stanton, Male Human Expert 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Cairn Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is dark red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Healer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Insomniac, Addict. Bonds: Poor. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Cairn Agility, Male Tiefling Wizard 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)11 (+0) 9 (-1)13 (+1)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Seere Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her dark red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: Calm and collected, she is a well trained Bellfounder. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Bellfounder business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime she has taken over work as a Bellfounder and occasionally as a mercenary.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Seere Temerity, Female Tiefling Fighter 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate brass dragon egg (100 gp). 1 Masterwork Common Melee.


Social Check DCs

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