Therai Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his chestnut hair in a flapper bob. He has black eyes and a green hat with a brown feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with unlife at a very young age, Therai has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father.
Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Family, Religious. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her black hair is smooth and relatively long. Her amber eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Enidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of eastern immigrants she idolized her mother. In her 14th year, her parents were killed by a goblins raid, leaving Enidda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Enidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: A deep hatred of goblins; and she has a rivalry with the church that dominates her actions
Flaws: Depressed. Bonds: Immigrant, Religious, Military, Enemies. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 400 gp.
Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Rich. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 40 gp.
River On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His lavender fur has been sun bleached extensively. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Pacifist. Flaws: Ugly, Addict, Insane. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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