Duergath Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Tailor uniform. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Gardener, but he got bored and became a Tailor. He now owns his own business.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 300 sp. 1 Banded mail.
Shane Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is bristling with hidden weapons, mostly maces and sickles. He has done his best to style his black hair to look like a famous performer. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Golden pearl (130 gp).
Althaea Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern woman prefers to wear flannel. She has blonde hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Althaea wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She feeds upon the attention of others.
History: Sold as a small child to a necromancer, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Khrosh Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light white in addition to tight pants. His skin is also unnaturally pale. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the west, but his parents moved at a very young age to the north. Khrosh was born on a far western plains where he grew up under the tutelage of his mother, an expert Marshal. He has worked as a Marshal like his mother before him.
Motivation: To reunite with his absent mother; and sabotage a competitor
Flaws: Ugly, Insomniac, Fearful. Bonds: Immigrant, Job, Family. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: Just what you see.
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