Mara Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with small hat. She has moderate length white hair. This hazel eyed northerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Mara studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Criminal record. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 7 (-2) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Antitoxin.
Nim Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Junk Dealer does. His blonde hair is cut short. His gray eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gifted student he started as a Barrister, but he got bored and became a Junk Dealer. He has achieved small success as a Junk Dealer.
Motivation: To reunite with his old friends.
Ideals: Fighting, Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp.
Watson Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His black hair is cut short. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Justice. Flaws: Ugly, Impulsive, Mundane. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 5 (-3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. Her skin is fair and her fingers are delicate and long. She has wavy chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new bookbinder responsibilities is difficult
Ideals: Passionate, Philantrophist. Bonds: Military, Job, Adventurer. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. Golden pearl (100 gp).
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