Nykkan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his bronze crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Nykkan grew up listening to his father's many stories. Nykkan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Logical. Bonds: Attractive, Adventurer. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Hadwisa Brent, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her brown hair is lengthy and is close to two feet long. Her blue eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 9 years.
Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud
Flaws: Ugly. Bonds: Poor, Job, Enemies, Religious. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Sannl Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears just a brown suit. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to cover her moderate length white hair. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A powerful necromancer made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Tailor. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Slave, Job, Immigrant, Mentor. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp.
Warryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. He has hazel eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Bounty Hunter, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Poor, Job. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 8 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 500 sp.
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