Sariel Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a yellow shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her skin is also unnaturally pale. Her blonde hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She struck the Barrister job and began her own company from there.
Motivation: She has decided she is irredeemable.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Tourmaline (110 gp).
Carrie Liadon, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue armored body suit, with a simple grey line shooting up and back down. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Laborer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp.
Gilbert Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His fierce amber eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Rose (40 gp).
Merla Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is wavy and long. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and to protect her home
Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Guardian, Rich. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
