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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hobart Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large red jacket. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. His druidic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he seems to be bored by most things

Ideals: Justice, Gifted. Flaws: Insane, Shy, Mundane. Bonds: Nature. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Hobart Stoutman, Male Halfling Barbarian 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Ignan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Shanairla Floshem, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a blue shirt with thin tan vertical stripes and brown pants, marred by chocolates. She has white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She comes from a rich southern family. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and meet up once more with her childhood friend

Flaws: Ugly, Insomniac. Bonds: Enemies, Rich, Adventurer. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Shanairla Floshem, Female Elf Barbarian 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)9 (-1) 10 (+0)6 (-2)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Tawna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a slaver, Tawna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered dancing. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Joker, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Tawna Tallfellow, Female Halfling Wizard 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1500 sp. Moss agate (7 gp). Rhodochrosite (7 gp).


Social Check DCs


Tricking Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" eastern woman, she is wearing colorful clothing, dressed as a Armorer. Her gray fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally; and to be a knight again

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Tricking Of Claws, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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