Conrad Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey wide-brimmed hat and grey clothes, and carries scythes. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Conrad hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many giants want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Rich, Adventurer, Criminal record. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Silk rope.
Nicholas Royal, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Halfling compassion; and wants to have a good time and be beloved
Ideals: Gifted, Artistic. Flaws: Disease, Racist. Bonds: Poor. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp.
Hugolina Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. She has a long red ponytail with little hanging trinkets. This blue eyed southerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Fighting, Artistic. Bonds: Adventurer. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 gp.
Zepar Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a green and yellow robe with the hood down. His white hair is long and unkept. This white eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Zepar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zepar and his spouse have recently divorced.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!