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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to hide her balding. She has gleaming, smiling brown eyes.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Engraver in town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Slave, Job, Adventurer. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Elizabeth Nailo, Female Half-Elf Barbarian 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Medrash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light black in addition to tight pants. He keeps his blue crest in a flapper bob. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Navigator, Medrash learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Navigator job and began his own company from there.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Medrash Delmirev, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)16 (+3) 9 (-1)14 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He dresses in collared shirts and wears a proper scarf over his head. His fur is beige and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gale grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Dwarven compassion; and he's looking for his big break

Flaws: Racist. Bonds: Adventurer, Has a crush, Family, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Gale Of Ale, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Buckler.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown shirt with thin yellow vertical stripes and black pants. His fur is greying and his face has many wrinkles. His thin eyebrows rest above his beady yellow eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up kukri and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature, Family. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Spring Grass, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 70 gp. Jade (100 gp).


Social Check DCs

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