Emmeline Alston, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has slicked back red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Marshal soon after.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Nature. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. 4 Tanglefoot bags.
Myria Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white top hat and white clothes. She carries with her a set of lances, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is smooth and relatively long. Her eyes are a pleasant brown.
Personality: Myria is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: Dragonborn compassion; and to be a roofer again
Ideals: Fighting, Extrovert, Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Banded mail.
Tiaathque Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a tight fitting violet shirt and pants. Her head has been shaved. She has a dull look in her green eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Tiaathque was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 5 (-3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 2 Smokesticks.
Oppleby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
