Gurdis Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Marshal uniform. She has a very tight haircut. She has a dull look in her green eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born blind and as such lacked many opportunities for work. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and doesn't want to be a marshal and was forced into it by her family
Ideals: Disciplined. Flaws: Disease. Bonds: Job, Family. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Eye agate (6 gp).
Olivia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She sports white clothing, slightly heavier than average wear. She has moderate length white hair. Her eyes, though not visible through her cowl, are gray.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Olivia and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to reunite with her absent father
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 12 (+1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp. White pearl (100 gp).
Murook Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a criminal king-pin and mafia family Through the years after Murook was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Murook's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark
Flaws: Sensitive, Antagonistic, Greedy. Bonds: Criminal record, Adventurer. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
Possessions: 380 gp. Tourmaline (70 gp). Sardonyx (50 gp).
Vicky Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy auburn hair. Her eyes are brown and beady.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is obsessed with her god.
History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away
Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies, Religious. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
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