Whurbin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered sai and tarnished trident as well. He has a brown handlebar mustache and slicked back brown hair. His eyes are brown and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the west, but his parents moved at a very young age to the east. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in trident use. Days after completing his studies, news broke out that his hometown was attacked by drow. Whurbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Fighting. Bonds: Attractive, Family, Enemies, Immigrant. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 190 gp.
Menny Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in a clean tan cloak covering her clean studded leather. She has no hair. This amber eyed westerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father; and wants her loneliness to end
Flaws: Ugly, Mundane. Bonds: Has a crush, Family. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Eida Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her nunchaku ready. Her auburn hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Fortune-teller profession.
History: Born to a pair of adventurers, Eida grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp. A delicate silver chain set with a tourmaline (40 gp). 1 Masterwork Heavy wooden shield.
Quelenna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: Born in the east her family was never financially stable. Through the years after Quelenna was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Quelenna's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Quelenna and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 4 (-3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
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