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NPC Generator

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Advanced [show]


Flask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has no fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Racist, Depressed. Bonds: Family, Nature. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Flask Of Ivory, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)5 (-3) 7 (-2)9 (-1)
Skills Animal Handling +0, Arcana -1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Bloodstone (70 gp).


Social Check DCs


Zedaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His rusty crest is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered painting. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zedaar Ghaallixirn, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. His hair is silver and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Gunter Huckabee, Male Human Wizard 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hrathy Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she does not wear sleeves and tends to eschew shirts when she can avoid it, and is pretty ugly. Her auburn hair, when down, is lengthy. Her blue unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her old friends; and she uses money and sex appeal to get what she needs

Flaws: Ugly, Disease, Sensitive, Secretive. Bonds: Nature. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Hrathy Gresham, Female Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. Red garnet (120 gp). Iolite (70 gp). 1 Half-Plate.


Social Check DCs

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