Grai Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Grai lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has money and likes to spend it; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Adventurer, Rich. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Banded agate (14 gp).
Valafar Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. His blue hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Depressed, Antagonistic. Bonds: Military, Nature, Religious. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chalcedony (60 gp).
Serpent Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a brown poncho over her likewise colored trousers and shirt. Her gray fur is lengthy and is close to two feet long. She has green eyes and a brown hat with a white feather.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Meet up once more with her childhood friend; and she is compelled to act according to her religious beliefs
Flaws: Racist. Bonds: Religious, Immigrant, Job, Adventurer. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Aline Wakefield, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Stylist, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
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