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NPC Generator

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Advanced [show]


Makaria Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She has white hair. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out west to avoid the crime she committed. After months of barely getting by, Makaria managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A deep hatred of illithids; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Criminal record, Enemies. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Makaria Enigma, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp.


Social Check DCs


Bree High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Bree took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Insane, Mundane, Impulsive. Bonds: Family. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Bree High-hill, Female Halfling Rogue 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)13 (+1) 7 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His orange fur, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Flame was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease, Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame Of Ale, Male Tabaxi Rogue 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 15 (+2)4 (-3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Valanthe Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Valanthe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She wants revenge against goblins.

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Valanthe Yaeldrin, Female Elf Monk 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)6 (-2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Large well-done wool tapestry (100 gp).


Social Check DCs

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