Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears just a blue suit. His skin is also unnaturally pale. He sports a long silver beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: He got into the Bricklayer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Many dire rats want him driven away; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Amber (160 gp).
Rimple Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is kept up in a ponytail inside a top hat. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Rimple was born the youngest of three triplets. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Spice Merchant job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Athletic. Bonds: Poor, Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. 1 Masterwork Heavy wooden shield.
Jarsali Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. Her auburn hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Jarsali hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She was granted divine powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Artistic, Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 200 sp. Amethyst (150 gp). Red-brown spinel (150 gp). Red spinel (150 gp).
Richard Sheldon, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His red hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: To be a Laborer again; and sabotage a competitor
Flaws: Antagonistic, Impulsive, Addict. Bonds: Rich, Job. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 120 gp.
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