Kassoon
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NPC Generator

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Advanced [show]


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered flail and tarnished longbow as well. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Family, Religious. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Anselm Jacobs, Male Human Druid 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)5 (-3) 11 (+0)17 (+3)
Skills Persuasion +5, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 270 gp. Freshwater pearl (15 gp). 1 Silver holy symbol.


Social Check DCs


Beast Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has orange fur. His skin is flawless and his copper eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He receives visions of the future at random moments

History: Beast was born with his mother's beautiful face. His psionic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Mayor; and wants his loneliness to end

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Beast Plume, Male Tabaxi Rogue 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 3 (-4)4 (-3) 9 (-1)10 (+0)
Skills Religion -1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 280 gp. 1 Good lock.


Social Check DCs


Ahvain Firahel, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. His whole body is exceptionally muscular. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Ahvain Firahel, Male Elf Aristocrat 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Oriel Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a yellow coat over a blue low-cut shirt, and a small hat upon her head. Beneath her clothing is a huge mess of scar tissue. She keeps her blonde hair in a pixie cut. Her eyes are a pleasant amber.

Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: To reunite with her old friends; and she has comitted a past crime that haunts her to this day

Flaws: Shy. Bonds: Slave, Adventurer, Military, Criminal record. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Oriel Feeny, Female Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 15 (+2)12 (+1) 12 (+1)4 (-3)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 100 gp.


Social Check DCs

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