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NPC Generator

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Advanced [show]


Ethereal Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a brown and tan robe with the hood down. His fur is white, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a interpreter again

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Ethereal Peak, Male Tabaxi Warrior 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Crown-heir, Oloric learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Oloric Goblinbane, Male Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 250 gp.


Social Check DCs


Alvyn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Slave, Criminal record. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Alvyn Leffery, Male Gnome Ranger 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 7 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His orange fur is heavily combed to the right. This hazel eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Harvest On the Water, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)19 (+4)
Skills Deception +6, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 1 Smokesticks.


Social Check DCs

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