Bilbron Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop hair cut. His green eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Bilbron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Fighting. Bonds: Adventurer, Mentor. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Giselle Preston, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is dressed in a clean brown cloak covering her clean studded leather. Her moppish chestnut hair is in a traditional bowl cut. Her gray eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. When Giselle reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Marry her brother to traveling adventurers; and she wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Family. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 5 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 5000 cp.
Tree Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her cinnamon fur to look like a famous performer. Her eyes are yellow.
Personality: This woman loves music and to teach people music more than just about anything. She is skeptical of what others tell her and is slow to trust.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Nature, Debt. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Marbas Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky green painted plate armor. His silver hair is knotted and matted. His fierce white eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, his parents were killed by a gnolls raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Expand his business; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 8 (-1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 800 sp. 1 Masterwork Common Melee.
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