Umpen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, and carries flails. His red hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Money/treasure.
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Xanaphia Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her scythe. She carries with her a set of scythes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She works hard and plays hard.
History: Born in the west to a Cartwright, Xanaphia learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Cartwright. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp.
Orla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears bulky tan painted plate armor. She has wavy chestnut hair. She has several tiny emerald earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She receives visions of the future at random moments
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Orla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Gifted. Bonds: Rich, Religious, Enemies. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Ghaliver Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his red robe. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Ghaliver embodies much of what other species detest in the Halflings. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ghaliver is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many orcs want him driven away; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 4000 cp. 1 Masterwork Thieves’ tools.
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