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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maegan Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears a red shirt with thin black vertical stripes and green pants. She is bald on top and has large black tufts of hair around her ears. Her gray eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Maegan was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.

Motivation: To be a Navigator again.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Maegan Honeypot, Female Halfling Barbarian 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Athletics +1, Intimidation +0
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Jane Graeme, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple grey robe with green stripes complete with hood. She has no hair. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Jane Graeme, Female Human Cleric 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)6 (-2) 9 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Crampernap Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is chestnut and very short. He is baby faced.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Crampernap Ironhide, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Aym Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries daggers. Her chestnut hair is knotted and matted. Her eyes are white and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aym was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To unite with her brother.

Ideals: Fighting, Gifted. Bonds: Family, Rich. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Aym Sanctuary, Female Tiefling Warrior 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)8 (-1) 11 (+0)11 (+0)
Skills Religion +1, Stealth -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 700 sp.


Social Check DCs

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