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NPC Generator

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Advanced [show]


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Cartwright. She sports a flattop hair cut. Her eyes are a pleasant blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Job, Immigrant, Rich. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Gurdis Strongheart, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 6 (-2)10 (+0) 8 (-1)7 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Pirithin Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Nature, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Pirithin Smoothhands, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Vondal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He is physically well-built. His black hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Vondal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Military, Religious. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Vondal Goldfinder, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 7
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10000 cp. 1 Good lock.


Social Check DCs


Quick Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a black coat with violet slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her beige fur down. Her amber eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Quick took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: To unite with her sister; and a need for knowledge about a nearby landmark

Ideals: Persistence, Gifted. Flaws: Cynical. Bonds: Attractive. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Quick Of Ivory, Female Tabaxi Druid 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 5 (-3)6 (-2)
Skills Insight -1, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs

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