Symma Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her golden hair is slicked back into a classic pompadour. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a font of random trivia from the lore and stories she has discovered
History: She comes from a rich eastern family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Logical, Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Oriel Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears violet cloth garments or leather armor. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Oriel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Ugly, Terse. Bonds: Family, Poor, Nature. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Meena Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her greataxe. Sporting a red mohawk this woman's hair draws a lot of attention. Her amber unseeing eyes seem to look past you.
Personality: Meena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic. Flaws: Disease, Insane. Bonds: Criminal record. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp. 1 Buckler.
Gomory Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). She wears her red hair up. Her white eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: She wants to get laid; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Has a crush. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Rock crystal (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!