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NPC Generator

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Advanced [show]


Tatyan Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black broad hat and black clothes, and a wedding ring on her left hand. Her bronze crest is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She can't help but pocket interesting objects she comes across

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: To reunite with her old friends; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: In love, Criminal record, Nature, Job, Adventurer. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Tatyan Baharoosh, Female Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized amber on her left hand. She has done her best to style her auburn hair to look like a famous performer. She has several tiny amber earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and to settle down with her crush

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 19 (+4)4 (-3) 9 (-1)3 (-4)
Skills Acrobatics +6, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with deerstalker hat. He has black hair. He has brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Bather, but he got bored and became a Navigator. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and expand his business

Ideals: Joker, Justice, Fighting. Bonds: Poor, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Heward Almeida, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 200 sp.


Social Check DCs


Therai Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered dagger and tarnished scythe as well. He wears a broad hat to cover his moderate length chestnut hair. His thin eyebrows rest above his beady silver eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. After coming to the age of reason, Therai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Therai Joy, Male Tiefling Fighter 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 20 pp.


Social Check DCs

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