Anne Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears light armors faded through time and improper care. Her silver hair is knotted and matted. Her fierce brown eyes like to dwell on things.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Violet garnet (200 gp).
Mehen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His long black crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Mehen was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Mehen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and revenge
Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Dûsh Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Depressed. Bonds: Religious, Poor, Slave. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
Possessions: 2000 sp.
Bardryn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars, and she perpetually has her nunchaku ready. She wears her red hair up. She has a dull look in her hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Animal Trainer and found it very stressful. She has worked as a Animal Trainer like her father before her.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
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