Trail On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel, dusty cloak, and she perpetually has her crossbow ready. Her fur is gray, silky, and of moderate length. Her blue eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Alice Compton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her blonde hair in a pixie cut. Her eyes are green.
Personality: Her tongue was cut out and she uses sign language. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She served in the navy to pay for her family's outstanding loans. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Disease, Insane. Bonds: Criminal record, Military, Family. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 5 (-3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Moss agate (7 gp).
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He carries a battered pickaxe and tarnished kukri as well. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp.
Ronwe Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. She keeps her chestnut hair in a pixie cut. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
