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NPC Generator

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Advanced [show]


Waywocket Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, blue, dusty cloak. Her hair is silver, silky, and of moderate length. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Logical, Persistence. Bonds: Attractive, Rich, Family. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Waywocket Murnig, Female Gnome Adept 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Solid gold idol (200 gp).


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown costume with the symbols of strength on her torso. She wears her beige fur up. Her eyes are amber and catlike.

Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Windy took refuge in the large cave and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her sister to traveling adventurers.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Windy In the Wind, Female Tabaxi Commoner 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Athletics -1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her dagger always slung over her shoulder. She carries with her a set of daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. Her eyes are likewise blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.

History: Art was raised in a hard working conservative environment. Art abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Shipwright again; and to reunite with her old friends

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Art Candle, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Verin Revile, Female Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern woman wears a simple green robe with tan stripes complete with hood. Her hair is purple and curly. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Verin was raised in a hard working conservative environment. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Someone believes her a fraud; and revenge

Ideals: Athletic. Bonds: Job, Military, Guardian, Enemies. Occupation: Barber

Voice: German accent

Attributes [hide]

Verin Revile, Female Tiefling Rogue 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)15 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 400 sp.


Social Check DCs

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