Peter Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair and beard is wavy and long. He has a dull look in his blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Peter has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Adventurer, Guardian. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 4 Thunderstones.
Riswynn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears tattered old clothes, and her gloved hand is found clutching a pickaxe. She has shaved her head bald. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born at the edge of vast desert. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she feels the way she acts is they only way to get by in the world
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
Morkral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his pickaxe always slung over his shoulder. He is physically well-built. He has a long brown beard with little hanging trinkets. He has gleaming, smiling violet eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Revenge; and to share knowledge with the world
Ideals: Joker, Logical, Philantrophist. Bonds: Poor, Enemies. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 gp.
Nyx Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Shoemaker. She carries a battered rapier and tarnished morningstar as well. Her silver hair has been sun bleached extensively. Her eyes are likewise green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Nyx would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Nyx lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Shoemaker.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her brother
Ideals: Fighting, Impeccable. Bonds: Job, Military, Family. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
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