Roge Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. He has wavy brown hair. His eyes are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to prove his worth to the world
Ideals: Artistic, Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp. Amethyst (160 gp).
Roge Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a pixie cut. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Banded agate (16 gp).
Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears baggy tan pantaloons and a violet scarf. Her brown hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has had some formal writing training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Ugly, Shy, Secretive, Antagonistic. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Tiger eye turquoise (15 gp). 3 Tanglefoot bags.
Grigi Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She very much looks the part of a Sculptor. Her whole body is exceptionally muscular. She has dyed her greying silver hair a little too much giving a sharp silver color. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Sculptor, Grigi learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 10 years.
Motivation: She is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Selfish. Bonds: Job, Immigrant, Criminal record. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. Sard (30 gp).
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