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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eva Barlow, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a grey poncho over her likewise colored trousers and shirt, and is pretty ugly. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Eva studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid; and someone believes her a fraud

Ideals: Opinionated, Joker, Gifted. Flaws: Ugly, PTSD. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Eva Barlow, Female Human Expert 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)11 (+0) 11 (+0)3 (-4)
Skills Intimidation -2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Verna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is styled in orderly dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Verna was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Guard job and began her own company from there.

Motivation: Expand her business; and an old rival family wants her found

Flaws: Shy. Bonds: Rich, Family, Job, Nature. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Verna Honeypot, Female Halfling Paladin 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Weaver. Her cinnamon fur is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Right-Handed hails from a village terrorized by orcs. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Secretive. Bonds: Enemies, Job. Occupation: Weaver

Voice: American accent

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Wizard 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His black hair is braided into rings. He has a dull look in his amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: He was raised by priests from a young age. After coming to the age of reason, Whurbin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Religious, Mentor. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Smokesticks.


Social Check DCs

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