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NPC Generator

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Advanced [show]


Menny Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in earthy colors with a tan and black handkerchief worn on her left side. Her black hair is braided into rings. Her blue eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Menny Ningel, Female Gnome Cleric 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 17 (+3)8 (-1) 17 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Snafû Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears white cloth garments or leather armor. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes dart from person to person to random spaces in the air.

Personality: Snafû is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Snafû grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Snafû. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert, Optimist. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Snafû Morton, Male Half-Orc Monk 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 130 gp. 1 Everburning torch.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Ploughman. His golden hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: When he was but 5 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Bloodkith, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)15 (+2) 9 (-1)7 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 400 sp. Amber (150 gp). Golden yellow topaz (300 gp). Rose (60 gp). 1 Everburning torch.


Social Check DCs


Pearl Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her skin is fair and her fingers are delicate and long. Her moppish silver hair is in a traditional bowl cut. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Pearl isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Pearl Brightmoon, Female Halfling Cleric 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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