Great Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown feathered hat and brown clothes. His gray fur is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: Great hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He has achieved small success as a Apothecary.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Athletic, Pacifist. Flaws: Terse. Bonds: Attractive, Enemies, Job. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 380 gp. Azurite (7 gp). Golden pearl (60 gp). Lapis lazuli (7 gp).
Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses like a well dressed Bounty Hunter does. She keeps her auburn hair in a flapper bob. Her gray eyes have a joyful gleam in them most of the time.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: To be a Mason again.
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Nature. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 20 gp. Amber (150 gp).
Loopmottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her long white hair reaches down to her waist. Her hazel unseeing eyes seem to look past you.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Loopmottin grew up listening to her father's many stories. When Loopmottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Military. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 12 (+1) | 14 (+2) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin, Giant
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Thieves’ tools.
Trail Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Laborer. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her orange fur is thinning but still full. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Laborer business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Laborer soon after.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Joker, Logical. Bonds: Job, Attractive. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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